Welcome to the December 2021 Balance Update!
In this update, we are normalizing power levels across the Season 2 roster by greatly improving mana speeds for a significant number of Heroes. Of course, those receiving a mana speed buff also had their special skills adjusted accordingly to keep their effectiveness in check. We hope these changes bring about a more balanced and enjoyable playing field.
This month's notes are pretty packed — in addition to the mana speed overhaul, there are also the usual stats tweaks to individual Heroes, trimming and streamlining of many special skills, and a big buff to the Corporate Family Bonus. Check out all the details below!
[Legendary Heroes]
Mayor Vinaya
• Speed: 35 → 42
• Defense: 690 → 699
• Maximum power: 714 → 716
• Special skill damage: 190% → 210%
• Mindless Attack debuff: single target → target and nearby enemies
• No longer removes all enemy minions
• No longer heals allies by eating enemy minions
Jackie
• Attack:730 → 719
• Defense:715 → 730
• Maximum power:714 → 715
• Special skill damage:235% → 240%
Saito
• Speed:45 → 64
• Special skill damage:355% → 305%
• Removed armor condition from defense reduction debuff
• Further defense decrease:-4% per hit → -2% per hit
• Attack:
• Defense:
• Maximum power:
• Special skill damage:
Saito
• Speed:
• Special skill damage:
• Removed armor condition from defense reduction debuff
• Further defense decrease:
Glitch
• Attack:
• Maximum power:
Wheels
• Speed:
• Stealth Drone damage inheritance from caster:
• Heal steal while Stealth Drone is alive:
[Epic Heroes]
Apex
• Speed:
• Now adds Shock to the target for 3 turns
D'Monica
• Speed:
• Special skill damage:
• Self-heal from damage dealt:
Jargal
• Speed:
• Attack:
• Maximum power:
• Now also grants +94% defense against Blue for 3 turns for all allies
• Base heal:
• Bonus heal for targets under 50% health:
Tori
• Speed:
• Defense:
• Maximum power:
• Special skill damage:
• Chance to reduce charge:
Leon
• Speed:
• Attack:
• Defense:
• Special skill damage:
[Rare Heroes]
Michelle
• Special skill completely reworked
• Deals 165% damage to all enemies
• Gains 30% of damage dealt as armor
• All enemies have their armor reduced by -50% for 3 turns
• This effect can’t be cleared
CMYK
• Speed:
• Special skill damage:
• Now removes buffs from all enemies
• No longer negates enemy dodge bonuses
Crash
• Special skill partially reworked
• No longer negates enemy dodge bonuses
Crash
• Special skill partially reworked
• Damage: 235% → 300%
• 2nd form now applies-114 defense reduction → -24% attack reduction
• 3rd form now applies -28% charge regeneration debuff
• 3rd form now deals single target damage
Nash
• Speed:49 → 58
• Special skill damage:365% → 300%
• Healing reduction debuff:66% → 50%
Trackdown
• Speed:45 → 40
• Special skill damage:250% → 275%
• Now only deals minor damage to nearby enemies
[Families]
Corporate Family Bonus
• Chance to receive healing and armor:+10/+15/+20/+25% → +15/+20/+25/+30%
• Proportion of received healing and armor:15% → 50%
• 2nd form now applies
• 3rd form now applies -28% charge regeneration debuff
• 3rd form now deals single target damage
Nash
• Speed:
• Special skill damage:
• Healing reduction debuff:
Trackdown
• Speed:
• Special skill damage:
• Now only deals minor damage to nearby enemies
[Families]
Corporate Family Bonus
• Chance to receive healing and armor:
• Proportion of received healing and armor: