War of the Three Kingdoms is a massively multiplayer PvP event in which players are assigned to one of three gigantic factions and placed onto 100v100 battlefields. Players well acquainted with Alliance Wars may find the core system familiar.
Here are the key details:
Structure
Player must be Level 20 or above to participate
Participants are randomly matchmade into 100-player Warbands
Roster strength is accounted for in matchmaking
Warband Chat can be accessed on the battlefield
Each Warband belongs to one of three Kingdoms (Shu, Wei, Wu)
Warbands from different Kingdoms face off in a 100v100 Skirmish
Skirmishes are similar to Alliance Wars:
Points are earned by defeating enemy Heroes
All Heroes can only be used once on Attack
Players start with 6 War Energy, and get 6 more at the halfway point
Warband with more points at the end of the Skirmish wins
Heroes from the Kingdom and Journey Families may be summoned during the event
Event Bonus: Morale Boost
Fielding a Kingdom/Journey Hero will grant a stats boost of +10% attack, +3% defense, and +7% health to all allied Heroes during the battle
War Rule: Rising Fury
Heroes in your attack team receive a stats boost of +5% attack and +5% defense
Each attack you conduct in this War adds an additional +5% attack and +5% defense
Rewards
Loot based on individual, Skirmish, Warband, and Kingdom performance
Schedule
Day 1 – Signup phase
Day 2 – Preparation phase
Days 3,4 – Battle phase
Day 5 – Rewards
Summon Gate closes at the end of Day 5