10 Dec

  • 1-Star and 2-Star Tournaments removed from the rotation due to community feedback (read more here)

3 June

  • Raid Tournaments are now 5 days long instead of 4 (read more here)
  • Increased rewards

21 May

Maintenance break is over and Raid Tournaments are back! 

Improvements and changes:

  • Further improvements to the distribution of attacks, especially for the top players.
    • Keep in mind that if you're in the top, your defense team will receive more attacks. This is due to the fact that there is a small number of top defense teams that are good matches for a large number of top attackers. We try to prioritize choosing a good opponent over choosing a too easy or too difficult opponent that hasn't been attacked as much. We have also implemented a limit on how attacks count towards your Defense Grade. After the first five attacks of the day, only one attack per hour counts towards the grade.
  • Changes to the starting difficulty of opponents your defense team faces.
    • It is no longer based on the defense team you pick, but your best heroes that match the tournament requirements. We've brought this rule back because we want to encourage players to choose the best defense team they can, and thus provide a better challenge to their opponents. Due to the way the Team Power is calculated it was possible, for example, to pick a defense team of two fully leveled, fully ascended heroes that were on paper equal in Team Power with a full team of lower rarity heroes, but in practice that full team would be defeated in most cases.

7 May

We have now started to roll out the new update. 

Version 21 Raid Tournaments improvements and changes:

  • Fixed a bug with Raid Team selection.
  • Fixed a bug with Tournament Defense Score rounding.
  • Improvements to tournament rules view.
  • Warning is shown if you try to sacrifice troops that are in use in Tournament.
  • Players can’t take part in tournaments if they don’t have a full team that meets the Tournament’s requirements.
  • Fixed raid attack team selection.
  • Fixed rounding error in Tournament defense score.

30 Apr

  • Improvements to matchmaking to more evenly distribute attacks among all players.
  • The difficulty of the opponents reduced slightly in the beginning of tournaments.
  • The difficulty of the teams that the player's defense team faces is based on the defense team instead of the five best heroes in their roster.
  • Fixed a bug where last week's leaderboard showed wrong values when a new tournament had started.

9 Apr

Maintenance break is over and Raid Tournaments are back! 

Improvements and changes:

  • The difficulty of enemies that the players face at the beginning of the Tournament is now determined by the 5 best heroes in their roster (within the rarity and element limits of the current tournament).
  • Improvements to matchmaking to more evenly distribute attacks among all players.
  • The amount of Difficulty Bonus is increased and has more emphasis on the performance of the opponents Tournament Defense Team.
  • Fixed a bug where players could get loot that was not correct for their final loot tier.
  • The amount of loot given from Raid Tournaments has been reduced for the meantime.

26 Mar

First Raid Tournament is starting soon! 
  • Raid Tournaments are special Raids that you can join each week.
  • Raid Tournaments have 3 phases:
    • Preparation Phase that lasts for 24 hours. During the preparation phase, you join the upcoming Tournament and prepare your defense team. You can only use defense teams that match the event rules.
    • Battle Phase lasts for four days. The Battle Phase is divided into four Battle Days where you have five attacks available for each Battle Day. You can only use attack teams that match the event rules.
    • Reward Phase that lasts two days. Your final score will determine your reward tier. You get rewards only from the highest reward tier that you belong to.
  • Raid Tournaments have three Special Rules:
    • Rush Attack: All Special Skills are Very Fast.
    • Bloody Battle: Healing has no effect.
    • Buff Booster: Each active buff gives +20% attack.
  • Raid Tournaments can have limitations to Hero and Troop rarity and Elements.
  • Raid Tournaments are scored based on four factors:
    • Enemies killed: The number of enemies killed during your attack.
    • Winning: Victorious attack will award extra points.
    • Difficulty Bonus: Winning the attack will award points based on comparing the performance of the opponent’s defense team with the performance of your attacks.
    • Defense Team Grade: Your defense team will receive points at the end of each Battle Day based on their performance.