Release Notes
[NEW & UPDATED CONTENT]
Lunar New Year event returns
Feb. 8, 07:00 UTC – Feb. 26, 07:00 UTC
Updated seasonal calendar with new Bonus Chest
Event booster offer added
New Lunar Heroes:
Legendary
Qinglong
Gongniu
New Mystic Vision levels
The Mystic Tower is gaining new floors!
Note: this feature will be enabled later
Bottom floor is the existing Mystic Vision
Middle floor is the new Epic Mystic Vision
Better rewards, longer cooldown
Top floor is the new Legendary Mystic Vision
Best rewards, longest cooldown
Contest of Elements Summon
The minimum age of a Hero to be included in the Summon Gate has been reduced from 180 days to 60 days
E&P’s 7th birthday
Feb. 27, 07:00 UTC – Mar. 5, 07:00 UTC
Birthday Summon
This summon includes a specially curated pool of Heroes with NO Classic Heroes
2 new Gargoyle Heroes
Garten
Pophit
Choose your featured Hero (3 slots)
Get an additional non-featured Legendary Hero for every Legendary Hero you summon
Changes to event calendar
We are making some minor tweaks to the scheduling of events.
The interval between instances of an event will remain the same
The distribution of events will be more even to reduce overlap and increase the number of days with playable events
The first schedule changes will appear in the week beginning on Jan. 29
Keep an eye out for the official February calendar of events on our official website!
[IMPROVEMENTS & FIXES]
Improvements
Added "New" tag for new featured costumes
Updated icon for Max's status effect that reduces damage from attacks and special skills of the stronger element
Updated icon for Becky's ailment to better distinguish it from other ailments that used similar icons
Made Max HP reduction battle notification easier to read in Finnish
Adjusted the wording of Morax's passive skill to increase its clarity
Food/Iron costs for leveling up troops are now not shown when the required amount is zero
Changed the icon for Legendary Troop summon bonus chest
Unclaimed Legendary Troop summon chests are now auto collected after the summon period has ended
Legendary Troop Token has been renamed to Legendary Troop Coin, and the item image has been updated
Added a counter to the Legendary Troop Summon that shows the number of Legendary Troop Coins a player has available
Added a new indicator that shows up on the Barracks building when a player has a troop that is eligible for conversion into a legendary troop
Choose your featured Hero: the player’s choice is now saved automatically as soon as a Hero in the list is tapped. No confirmation is needed
Fixes
Fixed a bug where max stat toggle was incorrectly shown when inspecting other player's heroes
Dodge and Miss no longer prevent Anne's Special Skill from targeting additional enemies
Fixed an issue where values were missing in Giant Harpoon item description
Fixed an issue where Legendary Troop's extra healing passive wasn't triggered by Raffaele's heal
Fixed an issue where the note indicating that the preview values are those of a max level troop was shown when inspecting a lvl 1 troop after summoning one, or when inspecting another player’s team
Fixed an issue where buffs applied immediately after an ally was revived did not show up on the hero portrait. The buffs now show correctly
Fixed an issue where the mindless attack would trigger even after all the enemies had been defeated
Fixed Deadboot's special skill description to use "steal" instead of "lift" to be consistent with other skills that steal buffs
Fixed an issue with Challenge Event Approaching icon overlapping other events in the Quests view
Fixed an issue where Path of Valor event challenges would sometimes start later than the corresponding event, so that early progress was not counted towards the challenges
Fixed an issue where current balance of Iron was missing from Troop level up screen
Fixed an issue with Tametomo's special skill where enemies adjacent to the target received more damage than indicated by the skill description
Fixed an issue with Desmond's special skill animation
Fixed an issue on devices with tall screens that prevented players from collecting the bonus chest on the Legendary Troop summon
The "Untold Tales I Combat, Defeat Untold Tales I Bosses VI" mission progress now correctly counts when Gestalt is defeated in Map stages and not in Raids