Many players have told us over the years that they’d love to have a few more things to do in tandem with other members of their Alliance. In response, we’ve been steadily adding collaborative events like Mythic Titan and Alliance Quest — but we always knew there was significant demand for something a bit more interactive.

This week, we’re thrilled to finally unveil Monster Island, a brand-new event in which you AND all of your Alliance-mates will get to go on a two-day hunting trip to a secret island brimming with monsters and treasure! We believe we’ve managed to craft something really fun and special here, and we hope you your Alliance will have a wonderful time there.

As with the case of the War of the Three Kingdoms, Monster Island will go through a global beta process to check for technical stability and gather additional user feedback before its “full” release. Due to stability concerns, the first global beta will be conducted on a slightly limited scale, with only Alliances with an Alliance Score above 120,000 being sent to survey Monster Island. We will do our very best to allow everyone to experience Monster Island soon!

Here’s a quick breakdown of the key details:


 November 29, 2022 07:00 AM UTC   December 2, 2022 07:00 AM UTC

If you want to head to Monster Island, please make sure your player account is above Level 10 and you are in an active Alliance with an Alliance Score above 120,000 before the event starts.

Event Details

  • Goal
    • Work together with your Alliance and explore Monster Island!
    • Earn points by discovering new areas, defeating enemies, and opening chests
    • Rewards are based on global Alliance rank and event difficulty
  • Difficulty
    • Alliances are assigned an event difficulty based on their Titan performance
    • Each difficulty has a different leaderboard
    • Value of rewards increase with higher difficulties
  • Monster Island Energy
    • Moving and attacking consumes Monster Island Energy
    • Attacking enemies multiple times progressively consumes more Energy
    • Energy is replenished after a certain amount of time
  • Enemies
    • Apex Monsters
      • Powerful monsters with a lot of health
      • Dealt damage persists between attacks
    • Monster Hordes
      • Enemies attack in a group of up to 20 monsters
      • Several attacks are needed to defeat all monsters and completely clear the Horde
      • A new Horde will take the place of a defeated Horde after a certain period of time
  • Permanent damage
    • Heroes take 20% of incoming damage as permanent damage
    • Permanent damage cannot be healed back during the event
  • Other
    • Campsite
      • You can only edit your Team and Items within this area
      • Battle Items are only refilled when you return to the Campsite
    • Treasure Chests
      • Contain loot
      • The loot is randomly distributed amongst Alliance members at the end of the event
    • Relic Chests
      • Contain Relics that buff all Alliance members’ Heroes
    • Chest Keys
      • Used to open Treasure and Relic Chests
      • All Apex Monsters and some Monster Hordes drop Chest Keys when defeated
      • Keys are shared with the whole Alliance and anyone can use them to unlock Chests

New Plains Hunter Family

  • The “Monster Hunter” Family has been renamed to the “Plains Hunter” Family

New Abyss Hunter Family

  • Heroes
    • Legendary
      • Otis
      • Goretooth
    • Epic
      • Bogart
    • Rare
      • Basil
  • Abyss Hunter Family Bonus
    • Bonus for 2/3/4/5 Heroes: +5%/+10%/+15%/+20% defense

Event Bonus

  • Plains Hunter Heroes and Abyss Hunter Heroes receive the following perks in Monster Island:
    • +20% attack, +20% defense, +20% health
    • 50% less permanent damage taken
    • Stack (Max: 10): When this character casts their Special Skill, all enemies get -3% defense