Status

Dec. 13, 08:49 AM UTC: We have now completed the rollout on both Android & iOS. Please update your game!

Release Notes

NEW & UPDATED EVENTS

Challenge Festival
Dec. 15, 07:00 UTC – Dec. 19, 07:00 UTC

Heroes from five classic Challenge Events — Pirates of Corellia, Riddles of Wonderland, Fables of Grimforest, Guardians of Teltoc, and Knights of Avalon — are gathering for a bizarre yet entertaining mashup!

  • New stages and properties
    • 30 new stages divided into 3 difficulties
    • 5 new stage properties, each themed after an event
  • New additions to Hero Academy
    • Rare Heroes:
      • Bauchan, Guardian Bat, Pixie, Shrubbear, Vodnik
    • Epic Heroes:
      • Boomer, Captain of Diamonds, Cheshire Cat, Gretel, Guardian Falcon, Guardian Jackal, Hansel, Lancelot, Merlin, Peters
    • Additions will go live only after all players have updated to Version 44
  • Challenge Festival Summon
    • Includes all Heroes from the 5 featured events
    • New Costumes for Jabberwocky, Lady of the Lake, and Snow White
      • More Costumes to come in future updates!
    • New Festival Bonus Chests
    • New Challenge Festival Heroes
      • Rare: Gnomer, Guardian Lemur, Phoenicus, Sally, Treevil

Tavern of Legends
Dec. 23, 07:00 UTC – Dec. 27, 07:00 UTC

  • Summon Gate updates
    • New Costumes for Alasie, Athena, and Drake Fong
      • Also available in Hero Academy
  • Bonus Emblem Chests
    • 1 chest awarded for every 10 summons

Clash of Knights
Jan. 5, 07:00 UTC — Jan. 10, 07:00 UTC

  • Limit Break Materials now awarded more consistently for top players
    • Rare, Epic, and Legendary Aethers are now drawn separately
    • This change also applies to rewards from Alliance Wars and Raid Tournaments
  • Added World Energy Flasks to rewards at higher ranks
    • Flask rewards guaranteed for:
      • Rank 100,000 or above (Individuals)
      • Rank 10,000 or above (Alliances)
    • Reaching higher ranks will award more World Energy Flasks
  • Alliance Quest Summon
    • Adjusted Hero appearance rates
      • Rare Classic: 63.1% → 47.3%
      • Epic Classic: 20.8% → 18.5%
      • Legendary Classic: 1.5% → 1.3%
      • Rare Alliance Quest: 7.9% → 23.7%
      • Epic Alliance Quest: 5.7% → 8.0%
      • Legendary Alliance Quest: 1.0% → 1.2%
      • Bonus draw for Hero of the Month: 1.3% (no change)
    • New Raven Heroes
      • Legendary: Eloise, Lewena, Quintin, Rayne
      • Epic: Franz

These aren’t the only events that will be running during Version 44. For a comprehensive schedule of all upcoming events, please refer to the Calendar of Events for November & December 2021 193 on our Community Forum.

We are also happy to share that Clash of Knights is joining our two Tower events to form a new event cycle. Ninja Tower, Tower of Magic, and Clash of Knights are now set to rotate, in that order. This new configuration does not affect the above calendar.

BALANCE ADJUSTMENTS

Stages

  • Enemy formations in PvE stages
    • M-shaped enemy formations in PvE stages now more closely resemble M-shaped formations in Raids
    • This change will affect which tiles hit which enemies
  • Grave of Anothos Biome (Season IV)
    • All Dark Heroes regenerate 150 HP over 5 turns → 550 HP over 5 turns
    • Some stages with this Biome Effect are now more difficult
  • Magic Night Special Stage (Season II)
    • No longer affects status effects that have no duration
    • No longer affects stacks that have no duration
  • Deadly Chamber: Erratic Time (Ninja Tower, Tower of Magic)
    • No longer affects status effects that have no duration
    • No longer affects stacks that have no duration

IMPROVEMENTS & FIXES

Improvements

  • Added a visual turn counter for Seshat’s Replicator Minions
  • Descriptions for HP-boosting Special Skills made more consistent and concise
  • Improved loot preview overlays for certain Quests
    • Reset Emblem now displays when available (Class Quest)
    • Epic Troop Token now displays when available (Find Recruits II)
  • Updated status effect descriptions for Mirages of Omega enemies
    • Now mentions that all enemies have innate resistance against status ailments and negative stacks

Fixes

  • Alexandrine and Anzogh’s Special Skills now display the amount healed even when allies have full HP
  • Corrected interaction inconsistencies between corrosive status effects and Runic Rock-induced poison/burn effects
    • Corrosive status effects now always override non-dispellable and non-corrosive status ailments
  • Corrected animation mix-ups between enemy deaths and boss deaths
  • Director Zuri no longer heals for too much in Starfall Circus stages
  • Dr. Moreau’s Passive now properly activates even when enemy Special Skills bypass an active defensive buff he is holding
  • Emblems now properly show up on certain loot preview overlays
  • Fixed a rare issue in which allies Spirit Linked through Wilbur would still take damage from dodged attacks if the dodge buff was granted by Jade or Margaret
    • Inari and Costume Kadilen did not have this issue
  • Fixed errors caused by Muggy resurrecting an Event Hero with an Event Bonus
  • Fixed Gargoyle’s Stoneskin and Just a Flesh Wound not being bypassed unless there was another defensive buff active
  • Mirages of Omega enemies now count towards “Defeat Elite Enemies” in Path of Valor
  • Newly opened Quests now display immediately, instead of upon the next restart
  • Restored Gnome death animation
  • Sound effects now properly play when two or more identical enemies cast their Special Skills consecutively
  • Summon Gates no longer display the Legends 2021 Family Bonus as live
    • Icon has been grayed out to indicate inactivity
    • Now contains a timer indicating when it will become active
  • The small square “?” button in the Atlantis Summon Gate now properly displays and calculates Costume Bonuses
  • Uraeus no longer plays false self-heal animations when his allies’ Minions are killed by Pumpkin Bombs